I know I've blogged about this before. But what I forgot to mention is that part of the motivation behind the BubbleCaption feature is to introduce more game play like elements into BubbleShare.
BubbleCaptions along with our new community voting system are just examples of how game design and game play is important to building interesting communities and consumer oriented web services. Both strive to build entertaining and addictive relationships with their users with the only difference being the maturity of each category.
I regret not being able to attend GDC this year, a conference that I try to attend regularly for the simple fact that some of the most creative and talented people in attend the conference (i.e. Will
Wright, who happens to be on front cover of Wired). But I hope to catch up on some of the presentations and news bits that have come out of it.
If anyone out there has any pointers on some neat newsbits, podcasts, or reports coming out from GDC (I know, its been a few weeks already), please let me know.
Lastly, of course, go try out BubbleCaptioning yourself, and tell a story with BubbleShare. Let me know if you find the "captioning" game to be as addictive for you as it was for me.